Speak. Read. Race.

Grammar that kids love to say out loud.

The complete teaching hub for the Double R Booster grammar series — 60 English Booster books, ready-made grammar lesson plans, interactive flipbooks and the Bubble Pop speech game where the whole class races on their phones.

Students learning grammar with Double R Booster

Everything for a Double R grammar lesson

From the grammar rule to classroom races — one playful hub.

Grammar Lesson Plans

Miss Rowena's Double R Logic

A 5-part grammar teaching plan for every book — rule, input, output, common mistakes and a classroom game — built on Miss Rowena's Double R Logic.

60 Booster Flipbooks

Every English Booster grammar book as an interactive Heyzine flipbook, organised for Miss Rowena’s classes.

Bubble Pop Races

Speak the grammar to race — running, swimming, skiing. Kids join with a code on their phones.

Drawing Board

Project any book page and draw live — annotate grammar points together in class.

How teachers run a lesson

From lesson plan to live classroom play — one clear flow.

1

Pick a grammar book

Choose any of the 60 English Booster books — every one opens as an interactive flipbook ready to project.

2

Teach with the lesson plan

Each plan is built on Miss Rowena's Double R Logic — grammar rule, input, output, common mistakes and an interactive activity.

3

Launch an interactive activity

Turn the same grammar point into a live class game — Bubble Pop, Drawing Board, Grammar Quiz, Bingo or the Irregular Verbs Train.

4

Students join and play

They open www.booster.doubleramalgam.com on their phones and type the 6-letter code. No installs, no limit.

Interactive activities to play with your students

Every game starts the same way — share a code, and the whole class plays on their phones.

Bubble Pop

Speak-to-race

1

Pick a page — choose any grammar book and page — the words and sentences load automatically.

2

Generate a code — share the 6-letter code; students join on their phones at www.booster.doubleramalgam.com.

3

Speak to race — kids say each word to pop the bubble and sprint, swim or ski to the finish.

Drawing Board

Draw together, live

1

Pick any book page — project the exact page from any of the 59 grammar books on your classroom screen.

2

Start a live session — students get the same page on their phones and draw on it together.

3

Draw and discuss — annotate the grammar point together, then review every student's drawing on your screen.

Grammar Quiz

A Climb the Mountain multiple-choice race — students tap the right answers to climb to the summit.

Action Words Bingo

You call the action verbs; students race to mark their cards and call Bingo first.

Irregular Verbs Train

Students speak or drag the four forms of each irregular verb to power their train down the track.